I thought I'd post a process of how everything sort of works when I animate, so I have posted a picture below: (Click to enlarge)
I am currently working in Flash CS4, an animation program. In the top left corner, I am working with something called a "timeline", where the individual frames (the grey marked with a black dot) reside. It tells us how many frames altogether we are making. The blue frames marked are frames marked with using "tweening". As opposed to frame-by-frame animation, tweening is the process where the computer creates an algorithm to move the piece. It is also shown which piece I am applying it to by the green line shown beneath the rock the mouse is holding. It sounds like a great function, however, it can water down an animation if used poorly. I try my best to use it along with my frame-by-frame animation for loops and possibly any scene that has the same effect as if I was drawing frame-by-frame (background linear movements, etc.)
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